AI XR: VR/AR: Pioneer, Futurist, Media Eco-System Expert.
Innovator & Advocate for the Future of Education
Duda lectures worldwide on AI/XR, Animation, Digital Games, and Advanced Learning Systems. She consults for current technology adaptation. She is a leading proponent of non-violence in digital games and ethics in AI and XR simulations. As a fine artist, she has exhibited worldwide and has a book on the history of Art and Tech and its influences on society in development for 2025.
Duda is doing her Ph.D. dissertation on AI XR Ethical Frameworks in Education & the Arts. She has coined the acronym IXR, Intelligent Extended Reality, which is the convergence of extended reality (XR) technologies with artificial intelligence (AI). XR encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR)
Duda has been a multimedia technology leader, fine artist, author, and forward thinker for over three decades. Starting out with the tech explosion in the 1980s, Duda developed a reputation as an authoritative voice in the development and application of multimedia technology. After founding her own digital media company, Duda Design, she quickly gained acclaim as technical director for Disney World’s EPCOT Grand Opening, which utilized displays and animation in ways never before realized. After Disney, Duda became the leading multimedia architect for the Los Angeles Olympic Committee. Duda then went on to work with AFI (American Film Institute), the US, Canadian, and Indonesian Governments and to develop next-generation ‘edutainment’ programs for publishers such as Houghton Mifflin.
In the 1990s, Duda worked to improve and establish computer graphics, animation, and interactive media certificate programs at UCLA. In 1996, Duda pioneered the team responsible for “A Virtual Day in Paris,” one of the first live tourist cybercasts in history with APPLE Paris. In 2000, Duda established Virtue Arts, a technology software company. As CEO of Virtue Arts, Duda has used her extensive knowledge of multimedia software to develop industry-leading production tools. In 2003, Duda launched VirtuePlay, a digital game developer dedicated to virtual reality applications. In 2006, VirtuePlay released the first VR simulation of the 3D Lunar surface using NASA’s data to run on consumer computers with HP Labs, which included D-Box motion seats and military-grade HMDs. In 2013, Duda created the MoonPlay brand to merge VR games with simulation, working with NASA and their planetary data. In 2020, SciOart was launched to combine science learning and virtual world
(metaverse) simulations for fun experiences and 'stealth' education: the Art of Learning through Fun.